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Design to Build E-learning Application in SMP N 2 Busalangga

Received: 20 August 2021     Accepted: 30 September 2021     Published: 19 November 2021
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Abstract

The development of technology today is growing so rapidly, almost all aspects of human life all use technology. The need for it-based teaching and learning concepts and mechanisms is increasingly advanced which then became known as E-learning brought the influence of the transformation of conventional education into digital forms, both in content (contens) and systems. E-learning is a learning model that utilizes information and communication technology facilities. With this information technology can act as the provision of information between students and students, learning resources and a means to streamline learning evaluation. SMP Negeri 2 Busalangga as one of the state schools whose teaching and learning activities process still use conventional means. To educate students or students in the face of national exams, teachers or schools always hold tutoring or try out, national pre-exams outside of school hours. A system is needed that can facilitate the teaching and learning process in schools between students and teachers, namely e-learning. The results obtained in the form of e-learning website media that can be used for teaching and learning activities where teachers and students can access the subject matter easily and quickly and can be accessed from anywhere and will be a plus because the system is based on information and technology.

Published in Machine Learning Research (Volume 6, Issue 2)
DOI 10.11648/j.mlr.20210602.11
Page(s) 8-16
Creative Commons

This is an Open Access article, distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution and reproduction in any medium or format, provided the original work is properly cited.

Copyright

Copyright © The Author(s), 2021. Published by Science Publishing Group

Keywords

E-learning, Information, School, Website

References
[1] Koran, Jaya Kumar C., “Aplikasi E-learning dalam Pengajaran dan pembelajaran di Sekolah Malaysia”. Hany, Kamarga. 2002, Belajar Sejarah Melalui E-learning. Jakarta [ID]: PT. Intimedia, 2002.
[2] Rosenberg, M.. E-learning: Strategies for delivering knowledge in thedigital age, McGraw-Hill, New York Glossary of E-Learning Terms [US]: Learn Frame.Com. 2001.
[3] Rusman. (2010). Model-model Pembelajaran (Mengembangkan Profesionalisme Guru Edisi Kedua). Jakarta [ID]: Raja Grafindo Persada.
[4] Prayitno, A dan Safitri, Y, “Pemanfaatan sistem informasi perpustakaan digital bebasis website untuk para penulis”, IJSE Indonesia Journal on Software Engineering vol 1 no 1, 2015.
[5] Alexander F. K. Sibero. 2011. Kitab Suci Web Programming. Yogyakarta [ID]: Mediakom.
[6] Saputra, A.”Membangun Aplikasi bioskop dan sms untuk panduan skripsi”, Jakarta [ID]: PT Elex Media Komputindo, 2013.
[7] Sugiyono,”Metode penelitian kualitatif kuantitatif dan R&D”, Bandung, Alfabeta, 2013.
[8] Muhammad, S Ade, S dan Chandra, “Aplikasi Inventaris “Aplikasi Inventaris barang Pada MTS Nurul Islam Dumai Menggunakan PHP dan MySql” Jurnal Manajemen dan Teknologi informasi Vol 10, No 10 mei 2019.
[9] Kustiyaningsih, Yeni (2011). Pemrograman Basis Data Berbasis Web Yogyakarta Graha Ilmu.
[10] Rulia, P Bambang, E dan Indah, U, “ Sistem penjualan berbasis web (E-Commerce) pada tata distro kabupaten pacitan” jurnal Bianglala informatika Vol 3 No 3, September 2015.
[11] Arief M Rudianto. 2011. Pemrograman Web Dinamis menggunakan PHP dan MySQL. C. V ANDI OFFSET. Yogyakarta.
[12] Budi Raharjo. 2011. Belajar Otodidak Membuat Database Mengunakan MySQL. Informatika. Bandung.
[13] Yakup. (2012). Pengantar Sistem Informasi: Graha Ilmu.yogyakarta.
[14] Tata Sutabri. 2012, analisis sistem informasi, Andi, Yogyakarta.
[15] Sutarman, 2012. Buku pengantar Teknologi Informasi, Bumi Aksara: jakarta.
Cite This Article
  • APA Style

    Jimi Asmara, Gregorius Rinduh Iriane, Edwin Ariesto Umbu Malahina. (2021). Design to Build E-learning Application in SMP N 2 Busalangga. Machine Learning Research, 6(2), 8-16. https://doi.org/10.11648/j.mlr.20210602.11

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    ACS Style

    Jimi Asmara; Gregorius Rinduh Iriane; Edwin Ariesto Umbu Malahina. Design to Build E-learning Application in SMP N 2 Busalangga. Mach. Learn. Res. 2021, 6(2), 8-16. doi: 10.11648/j.mlr.20210602.11

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    AMA Style

    Jimi Asmara, Gregorius Rinduh Iriane, Edwin Ariesto Umbu Malahina. Design to Build E-learning Application in SMP N 2 Busalangga. Mach Learn Res. 2021;6(2):8-16. doi: 10.11648/j.mlr.20210602.11

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  • @article{10.11648/j.mlr.20210602.11,
      author = {Jimi Asmara and Gregorius Rinduh Iriane and Edwin Ariesto Umbu Malahina},
      title = {Design to Build E-learning Application in SMP N 2 Busalangga},
      journal = {Machine Learning Research},
      volume = {6},
      number = {2},
      pages = {8-16},
      doi = {10.11648/j.mlr.20210602.11},
      url = {https://doi.org/10.11648/j.mlr.20210602.11},
      eprint = {https://article.sciencepublishinggroup.com/pdf/10.11648.j.mlr.20210602.11},
      abstract = {The development of technology today is growing so rapidly, almost all aspects of human life all use technology. The need for it-based teaching and learning concepts and mechanisms is increasingly advanced which then became known as E-learning brought the influence of the transformation of conventional education into digital forms, both in content (contens) and systems. E-learning is a learning model that utilizes information and communication technology facilities. With this information technology can act as the provision of information between students and students, learning resources and a means to streamline learning evaluation. SMP Negeri 2 Busalangga as one of the state schools whose teaching and learning activities process still use conventional means. To educate students or students in the face of national exams, teachers or schools always hold tutoring or try out, national pre-exams outside of school hours. A system is needed that can facilitate the teaching and learning process in schools between students and teachers, namely e-learning. The results obtained in the form of e-learning website media that can be used for teaching and learning activities where teachers and students can access the subject matter easily and quickly and can be accessed from anywhere and will be a plus because the system is based on information and technology.},
     year = {2021}
    }
    

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  • TY  - JOUR
    T1  - Design to Build E-learning Application in SMP N 2 Busalangga
    AU  - Jimi Asmara
    AU  - Gregorius Rinduh Iriane
    AU  - Edwin Ariesto Umbu Malahina
    Y1  - 2021/11/19
    PY  - 2021
    N1  - https://doi.org/10.11648/j.mlr.20210602.11
    DO  - 10.11648/j.mlr.20210602.11
    T2  - Machine Learning Research
    JF  - Machine Learning Research
    JO  - Machine Learning Research
    SP  - 8
    EP  - 16
    PB  - Science Publishing Group
    SN  - 2637-5680
    UR  - https://doi.org/10.11648/j.mlr.20210602.11
    AB  - The development of technology today is growing so rapidly, almost all aspects of human life all use technology. The need for it-based teaching and learning concepts and mechanisms is increasingly advanced which then became known as E-learning brought the influence of the transformation of conventional education into digital forms, both in content (contens) and systems. E-learning is a learning model that utilizes information and communication technology facilities. With this information technology can act as the provision of information between students and students, learning resources and a means to streamline learning evaluation. SMP Negeri 2 Busalangga as one of the state schools whose teaching and learning activities process still use conventional means. To educate students or students in the face of national exams, teachers or schools always hold tutoring or try out, national pre-exams outside of school hours. A system is needed that can facilitate the teaching and learning process in schools between students and teachers, namely e-learning. The results obtained in the form of e-learning website media that can be used for teaching and learning activities where teachers and students can access the subject matter easily and quickly and can be accessed from anywhere and will be a plus because the system is based on information and technology.
    VL  - 6
    IS  - 2
    ER  - 

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Author Information
  • STIKOM Uyelindo Kupang, Kupang, Indonesia

  • STIKOM Uyelindo Kupang, Kupang, Indonesia

  • STIKOM Uyelindo Kupang, Kupang, Indonesia

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